Role-Playing Game Resources

Make your next campaign the best one yet with these RPG rulebooks and adventure guides. Need some equipment to get started? Check out one of our Role-Playing Game Kits.

 


Compiled by:
Claire S. & Laura W.
Adventures
Candlekeep Mysteries
(Adult Nonfiction - 793.93 Dun)

Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door behind which danger and glory await. These adventures can be run as one-shot games, plugged into an existing Forgotten Realms campaign, or adapted for other campaign settings.


Curse of Strahd
(Adult Nonfiction - 793.93 Cur)

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.


Journeys through the Radiant Citadel
(Adult Nonfiction - 793.93 Dun)

An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.  Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?


Rolled & Told, Volume 1
(Teen Nonfiction - 793.93 Tho)

Rolled & Told is an all-inclusive gaming experience! Each and every month, we brought you a ready-to-play, fun adventure for one of your favorite tabletop role-playing games. And now the first 7 full & 6 mini adventures are collected here! These pages are packed with beautiful illustrations, comics coinciding with each adventure to excite and inspire your players, and helpful articles sure to enhance the game for new and old game masters alike. Within you'll also find early art of our iconic heroes and extra content you couldn't get in the single issues!


Strixhaven: A Curriculum of Chaos
(Adult Nonfiction - 793.93 Dun)

The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it's up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance.


Tales from the Yawning Portal
(Adult Nonfiction – 793.93 Dun)

Seven of the most compelling dungeons from the 40-plus year history of Dungeons & Dragons. Classics that have hosted an untold number of adventurers.


Uncaged Goddesses
(Teen - 793.93 Unc)

Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse. Each adventure in this massive 297-page book centers around an evil- or neutral-aligned goddess from the Faerûnian pantheon in Dungeons & Dragons, as well as the Fury (Eberron), Mother Night (Barovia), and Pharika (Theros). Many of these goddesses have been featured in past D&D publications, but rarely do these stories explore the goddesses’ histories, conflicts, and goals. In Uncaged: Goddesses, the goddesses finally get to shine. As with the first four volumes of the Uncaged Anthology, explore what makes these ignored, flattened, or maligned beings tick in vibrant, dynamic adventures by some of DMsGuild’s best creators. After all, every villain has her reasons


The Wild Beyond the Witchlight
(Adult Nonfiction - 793.93 Dun)

Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8.  Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!  The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. 


Core and Supplemental Rulebooks
The Burning Wheel
(Adult Nonfiction - 793.93 Bur)

Burning Wheel is an award-winning fantasy roleplaying game in which players take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward. Starting with a simple D6 dice pool mechanic, this game intuitively builds on its core concepts. The rules detail dramatic systems for task resolution, advancement, trials of belief, tests of nerve, searing social conflict, dangerous sorcery, miraculous faith, and brutal, gut-wrenching martial combat.


Coyote & Crow: Core Rulebook

Connor Alexander
(Adult Nonfiction - 793.93 Ale)

Coyote & Crow is a tabletop role playing game set in an alternate future of the Americas where colonization never occurred. Instead, advanced civilizations arose over hundreds of years after a massive climate disaster changed the history of the planet. You'll play as adventurers starting out in the city of Cahokia, a bustling, diverse metropolis along the Mississippi River. It's a world of science and spirituality where the future of technology and legends of the past will collide. Created by a team of Native Americans, this is a world where players from all backgrounds will find excitement, adventure and something new in the world of role playing.


Cypher System Rulebook
(Adult Nonfiction - 793.93 Coo)

The Cypher System Rulebook adapts the Cypher System - the critically aclaimed, award-winning rules set that drives Numenera and The Strange - to an unlimited range of campaigns and genres, giving you the complete rules and hundreds of character options, creatures, cyphers, and other resources. It's everything you need to play virtually any game using the Cypher System.


Dungeon Crawl Classics
(Library of Things - RPG Kit)

You're no hero. You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filthe of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them...


Dungeon Master's Guide
(Adult Nonfiction - 793.93 Dun)

The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!


Dungeon World
(Adult Nonfiction - JR 793.93 Lat)

Dungeon World is a roleplaying game of fantasy adventure. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.


Fate: Core System

Leonard Balsera
(Adult Nonfiction - 793.93 Bal)

Fate Core is the latest evolution of the Fate roleplaying game system from Evil Hat Productions. We've streamlined and clarified the rules while maintaining the system's trademark flexibility. Inside you'll discover: easy-to-follow rules for character and world creation, rock-solid storytelling advice, clearly-defined systems to guide players, and new and improved approaches to character actions, aspects, compels, and more.


Fiasco
(Adult Library of Things - RPG Kit)

Fiasco is a game inspired by films like Blood Simple, Fargo, and a Simple Plan. During a session you and your friends will engineer and play out stupid, disastrous situations that exist at the darkly comic intersection of greed, fear, and lust. It's like making your own Coen brothers movie - in about the same amount of time it'd take to watch one.


Fizban's Treasury of Dragons
(Adult Nonfiction - 793.93 Dun)

Meet Fizban the Fabulous: doddering archmage, unlikely hero of the war of the Lace, divine avatar of a dragon-god, and your guide to the mysteries of dragonkind in the worlds of Dungeons & Dragons


Microscope: A Fractal Role-Playing Game of Epic Histories

Ben Robbins
(Adult Nonfiction - 793.93 Rob)

A role-playing game for two to four players. No GM. No prep. You won't play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. You have vast power to create... and to destroy.


Monster Manual
(Adult Nonfiction - 793.93 Mon)

The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.


Monster of the Week
(Teen - 793.93 San)

Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life. Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully. Monster of the Week is a standalone action-horror RPG for 3-5 people.


Pathfinder: Core Rulebook
(Adult Nonfiction - 793.93 Bon)

This comprehensive guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to play, and they offer deeper customization than ever before! This indispensable volume contains the core rules for players and Game Masters, and is your first step on a heroic new journey!


Player's Handbook
(Adult Nonfiction - 793.93 Wya)

The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.Use this book to create exciting characters from among the most iconic D&D races and classes. The world needs heroes. Will you answer the call?


Sleepaway

Jay Dragon
(Teen - 793.93 Dra)

A horror RPG about a group of queer summer camp counselors keeping their kids safe from a strange and uncertain world


Symbaroum: Core Rulebook
(Adult Nonfiction - 793.93 Sym)

Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebelious refugees in the capital city Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do,never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.


Tasha's Cauldron of Everything
(Teen - 793.93 Dun)

The wizard Tasha has gathers bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance she has collected and codified them for the enrichment of all! Baked into this book are rule options for all the characters classes in the Player's Handbook-- including new subclasses. And the book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse


Tomb of the Everstar Sisterhood
(Teen - 793.93 Vic)

Find your place in the sisterhood. Deep beneath the swamp lies the tomb of the Everstar Knights: a long-lost band of Elvish women who swore to protect the sacred forests of the goddess. Armed with little more than a bow and the wisdom of your foremothers, YOU must enter the tomb in search of your destiny among the sisterhood. Choose carefully, young half-elf, as your decisions will determine if you're able to overcome the many tricks, traps, and monsters that haunt the ancient catacombs!


Wanderhome
(Teen - 793.93 Dra)

A pastoral fantasy tabletop role-playing game. Set forth into a world of grassy fields, mossy shrines, herds of bumblebees, rabbits in sundresses, geckos with suspenders, starry night skies, and the most beautiful sunset you can imagine. We will befriend stag beetles the size of houses, argue with the King of the Floating Mountain, fall in love in the basket of a hot air balloon up in the clouds, and go on a journey with some of the most amazing people you could ask for. Where will we go? What will we see? We'll have to find out together.


Xanathar's Guide to Everything
(Adult Nonfiction - 793.93 Dun)

The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything! Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options. Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.